A select number of such dialogue exchanges result in side quests, extra pieces of story that flesh out the compelling world of Observer. Some are quite helpful, animated in terms of personality, but well worth a few minutes of the player’s time. While trying to solve the murder and uncover information about Adam, Lazarski converses with an assortment of characters, all interesting in their own unique way. Thus begins the ensuing murder investigation. There he finds a beheaded body, clawed in places by what evidence suggests may be something bestial. Perplexed by the nature of the conversation, the detective visits his son’s last known location–the apartment building. Thus, players slog through a tense, exhaustive first-person adventure, one that feels too overdone in some aspects but undercooked in others.Īt the game’s start, Lazarski receives a call from his estranged son, Adam. Its winding pathways, as well as the unceasing noise that fills them, creates both confusion and a sense of dread. Observer’s full arc predominantly takes place in a single apartment complex, a rundown building that houses lower-class citizens. Observer: System Redux Review – Bigger Picture Are these changes enough to warrant the adventure’s re-exploration? Much like the story itself, the answer to that particular question is a matter of perspective. Enhanced visuals, extra story content, revised mechanics add to the experience, further elevating Observer’s tense atmosphere. This time, however, Bloober Team incorporated a few more points of interest in the detective’s periphery. The protagonist’s journey to uncover clues about Adam’s whereabouts is just as winding and overly complex as the 2017 adventure. Lazarski instead becomes wrapped up in a quest to find his missing son, Adam. This doesn’t count as the crux of Observer’s narrative, though. The dark cyberpunk setting takes place in 2084, years after a digital plague known as the nanophage devastates Poland. Again, players assume the role of Daniel Lazarski, an Observer-class detective in Kraków whose interrogation methods involve hacking into the minds of cybernetically enhanced folks. The residents are an eclectic bunch who waver between paranoid, helpful, delusional, and unsettling, but they all have one thing in common: outstanding voice acting.Observer: System Redux serves as an enhanced version of Bloober Team’s 2017 sci-fi horror title, Observer. The Stacks are a winding maze of rundown apartments partially exposed to the elements, littered with trash, rainwater, and busted down walls. It’s constantly reminding you that this world you’ve found yourself in - both the world of the game for the player and the world of The Stacks for Dan - is dirty, grimy, and more than a little disturbing. His gravelly voice greets every tenant you question, and while his acting falters a bit at times, it mostly fits with Dan’s tired take-no-shit attitude. Rutger Hauer, also known as Blade Runner‘s big baddie Roy Batty, voices Dan. You have no choice but to stay and interrogate every single tenant in the building, so that’s exactly what you do. Right after entering the building, you’re inconveniently (or perhaps conveniently?) stuck in the middle of a lockdown. Dan’s son, Adam, made his home in The Stacks but has since gone missing.
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